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MILWAUKEE INSTITUTE
OF ART & DESIGN

SENIOR THESIS: EXCALIBER

ARTWORK

FRONTEND UX DESIGN

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(Note: These are generic blocking ideas I've created for the game. The text and theming is in no way final.)

UI ART

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The above are sketches for multiple different icons. I was trying to pin a style down, and I decided to steer towards "simple ornamental".

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Before starting at Raven, I was trying to figure out how I wanted to do my ornamental accents.

I decided an ornamental + modern look was best, as it fit the theming of my game.

Unfortunately, as of now, things are on hold as I work in the industry. I hope I can start again soon!

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